The Corporation has a four-part series outlining the MMORPGs (Massively Multiplayer Online Role Playing Game) of the year 2004. As an avid MMORPG'er myself, I've participated in universes such as (in alphabetical order) Anarchy Online, Eve Online (beta), Everquest 1, Planeshift, Star Wars Galaxies, The Matrix Online (beta), The Sims, and There. (Yes, I said "The Sims" and "There" - I plead temporary insanity).
The series is a good read. I have to say, I agree with a lot of what is said there. In my opinion, the MMORPG world is stagnating. Basically, it's becoming "same game, different genre." Let's hope MMORPG's of the future heed the warning - players want more.



